Changelog PDF Print E-mail
Written by dekki   
Tuesday, 16 January 2007
0.2.1 - X-MArS
- Now it's possible to save screenshots in PNG (F4)
- Installation via scons
- Improved VFLIP (now it works during unit movements too)
- Improved the GraphicTracker (saving a lot of memory)
- Improved FOV system for diagonal views
- Improved data management for elements using XML files
- XML config files
- several fixes

SPECIAL FEATURES
- Santa-Mech (look for it around the scene...)
- X-MArS tileset

0.2.0 - Uniform
- Improved the graphic engine
- Runtime switch between SDL and OpenGL
- Vertical flip of the scene
- Now data are stored in XML files
- Several bugs fixed
- Now OpenGL is optional

0.1.2
- new graphic engine written from scratch
- new Text system
- OpenGL blit support
- several bugs fixed
- improvement in unit movement (now movement does not depend on frame rate)
- now the game starts in windowed mode and 800x600 resolution
- polishing

0.1.1
- scrolling improved (smoother)
- new scrolling system (mouse scrolling)
- unit selection highlighter improved
- several bug fixes
- tileset 2 and 3 updated
- SWA mechs updated

0.1.0 - Foxtrot
- Fog Of War (FOW)
- select/deselect units and buildings
- move/rotate units
- dynamic pathfind
- 3 landscapes
- 6 mechs
- 3 buildings
- 3 scene elements

 
Last Updated ( Wednesday, 09 May 2007 )
 
original solarflare design by rhuk
lunarized by joomlashack