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Written by dekki
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Tuesday, 16 January 2007 |
| 0.2.1 - X-MArS | - Now it's possible to save screenshots in PNG (F4) - Installation via scons - Improved VFLIP (now it works during unit movements too) - Improved the GraphicTracker (saving a lot of memory) - Improved FOV system for diagonal views - Improved data management for elements using XML files - XML config files - several fixes SPECIAL FEATURES - Santa-Mech (look for it around the scene...) - X-MArS tileset | | 0.2.0 - Uniform | - Improved the graphic engine - Runtime switch between SDL and OpenGL - Vertical flip of the scene - Now data are stored in XML files - Several bugs fixed - Now OpenGL is optional | | 0.1.2 | - new graphic engine written from scratch - new Text system - OpenGL blit support - several bugs fixed - improvement in unit movement (now movement does not depend on frame rate) - now the game starts in windowed mode and 800x600 resolution - polishing | | 0.1.1 | - scrolling improved (smoother) - new scrolling system (mouse scrolling) - unit selection highlighter improved - several bug fixes - tileset 2 and 3 updated - SWA mechs updated | | 0.1.0 - Foxtrot | - Fog Of War (FOW) - select/deselect units and buildings - move/rotate units - dynamic pathfind - 3 landscapes - 6 mechs - 3 buildings - 3 scene elements |
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Last Updated ( Wednesday, 09 May 2007 )
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